2.26.2008

Metal Marines (SNES 1993) Cheat Codes


Metal Marines (SNES 1993)

Here's all the codes you need to play any level you like:

Level
02 - HBBT
03 - PCRC
04 - NWTN
05 - LSMD
06 - CLST
07 - JPTR
08 - NBLR
09 - PRSC
10 - PHTN
11 - TRNS
12 - RNSN
13 - ZDCP
14 - FKDV
15 - YSHM
16 - CLPD
17 - LNVV
18 - JFMR
19 - JCRY
20 - KNLB

1942 (NES 1985) Game Genie Codes



PASIOALE - Both players start with 9 rolls
IESUTYZA - Start with 6 lives, 1-player game only
AESUTYZE - Start with 9 lives, 1-player game only
IAKUUAZA - After continue, player 1 has 6 lives in 2-player game
AAKUUAZE - After continue, player 1 has 9 lives in 2-player game
IASUOAZA - Player 2 has 6 lives in 2-player game
AASUOAZE - Player 2 has 9 lives in 2-player game

720 Degrees (NES 1989) Game Genie Codes



SZUYASVK - Infinite continues
PEXKLZLE - 9 continues
TEXKLZLA - 6 continues
PEXKLZLA - No continues, instead of usual 2
GEKKYZAA - Start with all equipment
ZEKKYZAA - Start with half equipment
XVXGGXSX + OXXGIXTE + ZEXGTZZA - Start on level 2
XVXGGXSX + OXXGIXTE + LEXGTZZA - Start on level 3
XVXGGXSX + OXXGIXTE + GEXGTZZA - Start on level 4

Adventures in the Magic Kingdom (NES 1990) Game Genie Codes



LAKUTGTA - 'Life' costs less
GAKUTGTE - 'Life' costs more
GAKUYKAA - 'Freeze' costs less
YAKUYKAE - 'Freeze' costs more
IASLAKZA - 'Invincible' costs less
GPSLAKZA - 'Invincible' costs more
TASLPKGA - 'Life Up' costs less
APSLPKGE - 'Life Up' costs more
PEVEIALA - Start with 1 life
TEVEIALA - Start with 6 lives
PEVEIALE - Start with 9 lives
SXKYUOVK - Never lose a life in 'attractions'
NYKULZKU - More 'Freeze' time
AGKULZKL - Less 'Freeze' time
EGSUYXGL - More 'Invincible' time
SZSTGVVK - Infinite candles
EYKVNKXN - Mega-jump
SXKYUOVK - Infinite lives
PAVAZPLA - Start with less energy in attractions
IAVAZPLA - Start with more energy in attractions
PAVAZPLE - Start with even more energy in attractions
SXXNXPVG - Almost infinite energy in attractions
SZSTGVVK - Infinite candles
GXELLXSN + AAXUAXGY - All items for free!

Totally Rad (NES 1991) Game Genie Codes


aka Magic John (Japan)

SZSEYXVK - Infinite lives
AEUXSTZA - Start with 1 life
IEUXSTZA - Start with 6 lives
AEUXSTZE - Start with 9 lives
SVVNTKON - Don't lose energy from bad guys
GXXAPKSN - Infinite magic
AOOAYGAO - Super jump
YOOAYGAO - Mega-jump
TEEONALA - Half a life or half magic give full energy
SZVAYIVG - Immune to fire and water

Zen the Intergalactic Ninja (NES 1991) Game Genie Codes


Zen the Intergalactic Ninja @ Wikipedia

ZAELNGIE - 9 lives allowed in 'options'
GZNLYUSE - Infinite energy
NYNXVTOE - Slower timer
YTNXVTOE - Faster timer
YINXVTOE - Even faster timer
AEUAOLGE - Zen does increased damage--isometric stages
GOUAOLGA - Zen does mega damage--isometric stages
AAKXUIGE - Jab attack does more damage--horizontal stages
GPKXUIGA - Mega jab attack damage--horizontal stages
SZSPGTVG + SZOZYTVG - Infinite lives
PAEUGGLA + PAXUNTLA - Fewer hits in shield
TAEUGGLA + TAXUNTLA - Double hits in shield
PAEUGGLE + PAXUNTLE - Triple hits in shield

Golgo 13: Top Secret Episode (NES 1988) Game Genie Codes


Golgo 13: Top Secret Episode (NES 1988)

SXKVXAVG - Stop energy counting down
GXUVXTSA - Doesn't use bullets in horizontal mode
GXKNNPSA - Won't take damage in horizontal mode
GZOEGGST - Won't take damage in pan/zoom mode
GZKLZGST - Won't take damage in maze
ZAVKIAAA - Gives life and bullets a super-boost

Ultima IV: Quest of the Avatar (NES 1985) Game Genie Codes


Ultima IV: Quest of the Avatar for NES

AZKPTIPA - Start with 8336 Gold Pieces instead of 400
APKPTIPA - Start with 4240 Gold Pieces
AAKPTIPA - Start with 144 Gold Pieces (for experts)
ZEVPTIAA - Mage starts with 712 Hit Points instead of 200
PAOPTTAA - Mage starts with 381 Experience points instead of 125
AXNOIIAP - Mage starts with Strength of 32 instead of 16
GTXPIVAA - Start with 100 Ash instead of 8
GTXPTVAA - Start with 100 Ginseng instead of 8
GTXPYVPA - Start with 100 Garlic instead of 9
GTXOATYA - Start with 100 Silkweb instead of 7
GTXOPVAA - Start with 100 Moss instead of 8
GTXOZTGA - Start with 100 Pearl instead of 4
GTXOLTAA - Start with 100 Fungus instead of none
GTXOGTAA - Start with 100 Manroot instead of none
AEKITITG - Heal costs nothing instead of 70
AAVILSZA - Cure poison costs nothing instead of 10
PAEENYOT - Axe costs 1 instead of 225
PAEEUYGP - Staff costs 1 instead of 20
AAOAXYPA - Sword costs 144 instead of 400
AAEAKYZA - Bow costs 168 instead of 680
PAXAONEG - Leather costs 1 instead of 200
AAXAKYZA - Chain costs 88 instead of 600
AAXEXNPA - Plate costs 196 instead of 2500
AUNOYSLP - Fighter starts with Strength of 48 instead of 27
NYOOPVSK - Fighter starts with Experience of 255 instead of 205
LEVOZIPA - Fighter starts with 812 Hit Points instead of 300
LKNPYIAE - Fighter starts with 75 Magic Points instead of none

Friday the 13th (NES 1988) Game Genie Codes


Friday the 13th (NES 1988)

SZSLUEVK + IYKLSEAY - Infinite children
IEVANTPA + YUNESVYA - Start with 55 children
SZVLGXOU + YPVLIXAV - Turbo running
OTEIVISV - Infinite energy for active counselor
ZZOUAGTE - Vitamins heal active counselor better
AZEVXLGE - Vitamins heal others better
INNLIZGY - Autofire
GAEUZIAE - Everyone can jump high!

A Nightmare on Elm Street (NES 1990) Game Genie Codes



SUELSUVS - Infinite lives
PAUVEZLA - 1 continue
TAUVEZLA - 6 continues
PAUVEZLE - 9 continues
AESSLAEA - Don't lose 'zzz' when hit
AAXOLAPA - Don't lose 'zzz' when standing still
ZAXOLAPA - Lose 'zzz' quicker
IEULIGLA - Mega-jumping

Super Mario World (SNES 1991) Game Genie Codes



AATOZA - Start players 1 & 2 with 1 life
IATOZA - Start players 1 & 2 with 6 lives
AATOZE - Start players 1 & 2 with 9 lives
VATOLE - Start player 1 with 8 lives and player 2 with 3 lives
SXIOPO - Infinite lives for both players
APZLGK - Super jump from a standing start only
TPZLTG - Super jump from running only
GPZUAG - Super jump from turbo running only
APZLGG - Mega-jump from a standing start only
APZLTG - Mega-jump from running only
GAZUAG - Mega-jump from turbo running only
YAZULG - Moon Gravity from a standing start
YAZUIG - Moon Gravity from a running start
YAZUYG - Moon Gravity from turbo running only
OZTLLX + AATLGZ + SZLIVO - Always stay big
YSAOPE + YEAOZA + PEAPYA - Start on World 2
YSAOPE + YEAOZA + ZEAPYA - Start on World 3
YSAOPE + YEAOZA + LEAPYA - Start on World 4
YSAOPE + YEAOZA + GEAPYA - Start on World 5
YSAOPE + YEAOZA + IEAPYA - Start on World 6
YSAOPE + YEAOZA + TEAPYA - Start on World 7
YSAOPE + YEAOZA + YEAPYA - Start on World 8

Chrono Trigger (SNES 1995) Game Genie Codes



I've always been under the impression that the fewer declaratory statements a person makes, the less likely they are to be thought a fool in retrospect. Except when it comes to Chrono Trigger. The best video game. Ever.

I recently was musing over the 5+ times I've beaten the game. I thought to myself, "I should beat it a sixth time. But this time, I'll cheat!" So here's some Game Genie codes to use on your emulator. I put in the max magic def and max evasion, but I haven't noticed a huge difference in the first few levels. I'm going to keep trying to see if it pays off more later in the game. I'll keep everyone posted in the comments section. I was going to report by the time I published this, but I'm still playing it. I'll let you know how it goes.

EEDD-7F5D - Start with a higher max. HP
63DD-745D
- Start with a higher max. MP
BDDD-74ED
- Start with max. power
BDDD-777D
- Start with max. stamina
BDDD-775D
- Start with max. speed
BDDD-778D
- Start with max. magic
BDDD-77ED
- Start with max. hit ratio
BDDF-7D7D
- Start with max. evade
BDDF-7D5D
- Start with max. magic defense

(P.S. These codes have to be put in BEFORE you start playing. Enter the codes, reset, and start a new game)

Toejam & Earl (Sega Genesis 1991) Game Genie Codes



Toejam and Earl has always been one of the best video games of ALL TIME. Anyone who argues should go play the game a bit. When I was a lad I never played with codes. Now that I'm older and lazier though, I don't have time to try to beat TJ&E in one sitting. Unless I cheat with Game Genie. So here's some damn Toejam and Earl codes!

GC8A-AYZT - Infinite lives
HC8T-AA32 - Don't drown in the water

AL3T-CA6A - Getting squashed doesn't hurt you

RF8A-A6T2 - See the entire map

JC6A-AH6Y - Level up faster
TD2A-AEAJ +

6D2A-ACAN - Move twice as fast

RH6T-C6VN +

JH6T-DJV4 +

TH6T-DRB6 - Short game


MWPA-AA5J - Don't use up presents in inventory

ALKA-AA4Y - Always share presents

GBLA-DJY8 - Each buck found is worth 2 bucks

GBLA-DYY8 - Each buck found is worth 5 bucks

5V3T-CLGR - Super hi-tops last 2x as long
4B3T-CRAE - All other presents last 2x as long

HTFA-DBSN +
DEFA-CAHR - Un-Fall present always takes you up one level


AZ8A-DT2Y - All monsters are wahinis
CV8A-DT2Y - All monsters are Santas

HTTT-EA96 - Mole ignores you

C5AA-CA4T - Tomatoes fly like slingshots
ATXA-EA3Y - Santa is easier to sneak up on

1V9A-DCCJ +

AF9A-CACL - Kill all monsters with one tomato

REFT-A6YL - Don't uncover any map tiles

CK8A-DT2Y - All monsters are moles

A38A-DT2Y - All monsters are bees

CB8A-DT2Y - All monsters are boogymen